lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/apN4y7Kp"] [Date "2022.05.09"] [White "Andy2789"] [Black "Juan_Pablo_1979"] [Result "1-0"] [UTCDate "2022.05.09"] [UTCTime "00:06:21"] [WhiteElo "1176"] [BlackElo "1500"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-610"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d6?? { (1.30 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 Nxa6 3. b4 Nxb4 4. Nf3?? { (Mate in 15 → -3.46) Lost forced checkmate sequence. Qf3 was best. } (4. Qf3 Nxa2 5. Qxb7 Bxb7 6. Rxa2 Bxg2 7. Rxa7 Rxa7 8. c4 Bxh1) 4... Nxc2?? { (-3.46 → 0.77) Blunder. Nxa2 was best. } (4... Nxa2 5. Rxa2 Bh3 6. Rxa7 Rxa7 7. gxh3 g5 8. Nxg5 Qd7 9. Nxf7 Qxh3 10. Nxd6 exd6 11. Qf3) 5. Qxc2 c5?? { (1.45 → Mate in 12) Checkmate is now unavoidable. h5 was best. } (5... h5 6. Qxc7) 6. Qxc5 dxc5 7. g4 Bxg4 8. d4?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Na3 was best. } (8. Na3 Bxf3 9. Nc2 Bxh1 10. f3 Bxf3 11. Nb4 cxb4 12. Ba3 bxa3 13. d3 Qxd3 14. h3 Qxe3) 8... Qxd4 9. exd4 Bxf3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. cxd4 was best. } (9... cxd4 10. Nxd4 Bf3 11. Nxf3 e5 12. Nxe5 Kd8 13. Nxf7 Kd7 14. Nxh8 g5 15. Bxg5 Ba3 16. Nxa3) 10. dxc5 Bxh1 11. Bh6 Nxh6 12. c6?? { (Mate in 9 → -2.53) Lost forced checkmate sequence. Na3 was best. } (12. Na3 Rb8 13. f3 Bxf3 14. Ke2 Bxe2 15. Rf1 Bxf1 16. Nc4 Bxc4 17. h4 Bxa2 18. h5 Ng4) 12... bxc6?? { (-2.53 → Mate in 8) Checkmate is now unavoidable. Bxc6 was best. } (12... Bxc6 13. Kd1 Bd5 14. a3 Ba2 15. Rxa2 e5 16. Rb2 Bxa3 17. Rxb7 Rc8 18. Rxf7 Kxf7 19. Nxa3) 13. f4?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Na3 was best. } (13. Na3 c5 14. f3 Bxf3 15. Ke2 Bxe2 16. Nc4 Bxc4 17. Rb1 Bxa2 18. h4 Bxb1 19. h5 Bg6) 13... f5? { (Mate in 12 → -7.99) Lost forced checkmate sequence. g5 was best. } (13... g5 14. fxg5 Rb8 15. gxh6 Bxh6 16. a3 Rxb1 17. Rxb1 Bc1 18. Rxc1 c5 19. Rxc5 Bd5 20. Rxd5) 14. h4? { (-7.99 → Mate in 11) Checkmate is now unavoidable. h3 was best. } (14. h3) 14... Ng4?? { (Mate in 11 → -6.77) Lost forced checkmate sequence. e5 was best. } (14... e5 15. fxe5 Bd6 16. exd6 g5 17. hxg5 Be4 18. gxh6 Bxb1 19. Rxb1 Rb8 20. Rxb8 Kf7 21. Rxh8) 15. Kf2?? { (-6.77 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } (15. Kd1 c5) 15... Nxf2 16. Nc3 Ne4?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Ng4 was best. } (16... Ng4 17. Rxh1 Nh2 18. Rxh2 e5 19. fxe5 Bd6 20. exd6 g5 21. hxg5 Rf8 22. Rxh7 Rb8 23. Rxa7) 17. Nxe4?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Rxh1 was best. } (17. Rxh1 Nxc3 18. h5 Nxa2 19. h6 gxh6 20. Rxh6 Bxh6#) 17... fxe4 18. Rxh1 h5?! { (Mate in 9 → -10.12) Lost forced checkmate sequence. e5 was best. } (18... e5 19. fxe5 g5 20. hxg5 Rg8 21. Rxh7 Rxg5 22. Rxa7 Rxe5 23. Rxa8 Rg5 24. Rxe8 Ba3 25. Rxe4) 19. f5?! { (-10.12 → Mate in 9) Checkmate is now unavoidable. Ra1 was best. } (19. Ra1 Rb8 20. Rb1 Rxb1 21. f5 e6 22. fxe6 c5 23. a4 Bd6 24. a5 Kd7 25. exd7 e3) 19... e6 20. fxe6 Be7?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. g5 was best. } (20... g5 21. hxg5 Ke7 22. Rxh5 Kxe6 23. Rxh8 Bd6 24. Rxa8 Kd5 25. Rxa7 Be7 26. Rxe7 Kc4 27. Rxe4) 21. a4?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. Rb1 was best. } (21. Rb1 Bxh4 22. Rb5 cxb5 23. a4 bxa4 24. e7 Kxe7#) 21... Bxh4 22. Rxh4 Kd7?? { (Mate in 8 → 2.00) Lost forced checkmate sequence. Rf8 was best. } (22... Rf8 23. Rxe4 h4 24. Rxh4 Rh8 25. Rxh8 Ke7 26. Rxa8 Kxe6 27. Rxa7 Kf5 28. Rxg7 Kg5 29. Rxg5) 23. Rxh5?? { (2.00 → 0.00) Blunder. exd7 was best. } (23. exd7 Rhf8) 23... Rxh5 24. exd7 Rc8 25. dxc8=K Rh2? { (-0.14 → 1.09) Mistake. a5 was best. } (25... a5 26. Kd8 c5 27. Ke7 g5 28. Kf6 Rh6 29. Kxg5 e3 30. Kxh6 e2 31. Kg5 e1=R 32. Kf6) 26. a5?! { (1.09 → 0.00) Inaccuracy. Kc7 was best. } (26. Kc7 Rb2 27. Kxc6 Rb7 28. Kxb7 g5 29. Kxa7 g4 30. a5 g3 31. a6 g2 32. Kb7 e3) 26... Rb2?? { (0.00 → Mate in 5) Checkmate is now unavoidable. g5 was best. } (26... g5 27. Kc7 g4 28. Kxc6 e3 29. a6 e2 30. Kb6 axb6 31. a7 e1=B 32. a8=B Rh1 33. Bxh1) 27. Kb8 Rxb8 28. a6 g6# { Game ends by variant rule. } 1-0