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[Event "Rated Antichess game"] [Site "https://lichess.org/QsAZdKVo"] [Date "2024.05.17"] [White "Pep_player"] [Black "Danielkmj"] [Result "1-0"] [UTCDate "2024.05.17"] [UTCTime "22:07:20"] [WhiteElo "1129"] [BlackElo "1190"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Qxd7?? { (0.42 → 2.90) Blunder. Bxd7 was best. } (3... Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. c4 Nc7 8. Rb1) 4. Qh5 Qxd2 5. Qxh7?? { (2.70 → -0.90) Blunder. Kxd2 was best. } (5. Kxd2 Ba3) 5... Qxc2?? { (-0.90 → Mate in 14) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1) 6. Qxg7?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Qxc2 was best. } (6. Qxc2 Rxh2 7. Qxc7 Rxg2 8. Qxc8 Rxf2 9. Qxe8 Rxb2 10. Qxf7 Rxb1 11. Rxb1 Ba3) 6... Qxb2?? { (Mate in 13 → -2.87) Lost forced checkmate sequence. Bxg7 was best. } (6... Bxg7 7. Bd2 Rxh2 8. Rxh2 Qxb1 9. Rxb1 Bxb2 10. Rxb2 Nh6 11. Rxh6 f6 12. Rxf6) 7. Qxf7?? { (-2.87 → Mate in 10) Checkmate is now unavoidable. Qxg8 was best. } (7. Qxg8 Qxa2) 7... Qxa2?? { (Mate in 10 → Mate in 22) Lost forced checkmate sequence. Kxf7 was best. } (7... Kxf7 8. Bxb2 Rxh2 9. Rxh2 e5 10. Bxe5 a6 11. Bxc7 Ra7 12. Bxb8 Kg7 13. Bxa7) 8. Qxc7 Qxf2 9. Qxa7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } (9. Kxf2 Rxh2 10. Qxb8 Rxb8 11. Rxh2 Rxb1 12. Rxa7 Rxc1 13. Kf1 Rxf1 14. Rh4 Rxg1) 9... Qxg2 10. Qxa8 Qxh2 11. Qxb8 Qxg1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Qxb8 was best. } (11... Qxb8 12. Rxh8 Qxb1 13. Rxg8 Qxc1 14. Rxc1 e5 15. Rxc8 e4 16. Rxf8 Kxf8 17. Rxf8#) 12. Qxc8?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Rxh8 was best. } (12. Rxh8 Qxe1 13. Rxg8 Qxe3 14. Qxc8 Qxc1 15. Qxe8 Qxb1 16. Qxf8 Qxa1 17. Rg1 Qxg1) 12... Qxe3?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Qxh1 was best. } (12... Qxh1 13. Qxe6 Qxe1 14. Qxg8 Qxc1 15. Qxf8 Qxb1 16. Qxh8 Qxa1 17. Qxa1 Ke7 18. Qc1) 13. Qxe6 Qxc1 14. Qxe8 Qxb1 15. Qxf8 Qxe1 16. Qxg8?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Raxe1 was best. } (16. Raxe1 Rxh1 17. Qxg8 Rxe1 18. Qg1 Rxg1#) 16... Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxg8 was best. } (16... Rxg8 17. Raxe1 Rg1 18. Rexg1#) 17. Rxa1 Rxg8 18. Ra8 Rxa8# { Game ends by variant rule. } 1-0